Jetways and ground equipment are also included in the game.įlight Simulator X was officially unveiled at the 2006 International Consumer Electronics Show (CES) as a gaming showcase for Microsoft Windows Vista and is now also compatible with Windows 7, and with Windows 8 or Windows 10 via Steam. The geography matches the part of the world that the player is flying in.
The game features an immersive air traffic control system and dynamic real-world condition weather. The player can fly anything from a small glider or a light experimental aircraft to jumbo jets. It also includes 18 planes, 28 detailed cities, and over 24,000 airports with a deluxe version featuring 24 aircraft, and 38 cities. According to Microsoft's Web site for the game, a standard edition features everything from navaids to GPS and airways. It was officially released to the US market on October 17, 2006.
5.2 Microsoft Flight Simulator X: Steam Editionįlight Simulator X marks the tenth version of the popular line of flight simulators.It is the last version of Microsoft Flight Simulator to support Windows XP, Vista, 7, 8, and 8.1.
The updated release of FSX includes support for Windows 8.1 and later, along with updated hosting of FSX multiplayer features through Steam. On December 18, 2014, the FSX: Steam Edition version of the simulator was made available through digital distribution via Steam. On July 9, 2014, Dovetail Games, the developer of Train Simulator, announced that it signed a licensing agreement with Microsoft to continue development on FSX and the production of new content.
In December 2012, over six years after its release, the FSX multiplayer matchmaking system over the GameSpy network was discontinued. FSX is the first version in the series to be released on DVD media. It is built on an upgraded graphics rendering engine, showcasing DirectX 10 features in Windows Vista and was marketed by Microsoft as the most important technological milestone in the series at the time. It is the sequel to Microsoft Flight Simulator 2004 and the tenth installment of the Microsoft Flight Simulator series, which was first released in 1982.
Back to the present, and the PC system requirements for Microsoft Flight Simulator.Microsoft Flight Simulator X (abbreviated as FSX) is a 2006 flight simulation video game originally developed by Aces Game Studio and published by Microsoft Game Studios for Microsoft Windows. And with Microsoft unwilling to split the generation, console players will have to wait for the Xbox Series X, which rocks 12 TFLOPs of GPU power.Īnyway. The 6 TFLOPs Xbox Series X might be good enough to handle Microsoft Flight Simulator, for instance, but the OG Xbox One – which is rated around 1.3 TFLOPs – would struggle to handle it. Which is weird, because when you look at the following system requirements for Microsoft Flight Simulator, it doesn’t look too dissimilar to the power behind the Xbox Series X.īut Microsoft is keen to make sure that games are as cross-platform and cross-generational as possible. It’s also thought that we might see Microsoft Flight Simulator on the Xbox Series X generation of consoles, but the Xbox One generation can’t quite handle the expansive, global flying experience. Microsoft is reportedly exploring more distribution options for its very serious plane game, with other storefronts like Steam on the cards for later. The short answer is, just Windows PC, and just via the Windows Store.